Search found 79 matches
- Sun Jan 02, 2011 12:44 pm
- Forum: General
- Topic: Forum issues / Bug report
- Replies: 49
- Views: 291722
Re: Forum issues / Bug report
test post for upgrade, bitches!
- Sun Oct 10, 2010 8:28 pm
- Forum: PC-Engine
- Topic: ASM requests
- Replies: 2
- Views: 5873
Re: ASM requests
So you're looking to do ASM without the Mkit library code too? I can whip out a skeleton app boot hucard project. I have some generic print string routines too. yep once ASM is native/natural to you, you easily think in ASM and just write code real quick like i have no problem with ASM, i have prob...
- Thu Oct 07, 2010 8:02 pm
- Forum: General
- Topic: cant upload these types (yet)
- Replies: 2
- Views: 28314
cant upload these types (yet)
per request from MooZ... these are the file extensions i would like to be able upload. quick list: .htm, .html, .css, .php, .pcx, .bmp, .xcf, .svg, .svgz, .exe, .dll, .bat, .sh, .cfg, .pro, .am, .in, .ac, .m4, .in, .txt, .list, .iso, .cue, .ovl, .mp3, .wav, .ogg, .fmp, .inc, .sym, .lst, .zel, .pce, ...
- Thu Oct 07, 2010 5:53 am
- Forum: General
- Topic: 2011 Code Competition.
- Replies: 9
- Views: 43560
Re: 2011 Code Competition.
stop trying to cause a schism.Charles MacDonald wrote:Here is the URL for the official PC Engine 8K Coding Contest with up-to-date information:
http://forum.pcedev.net/index.php?showtopic=13
- Wed Oct 06, 2010 7:14 pm
- Forum: PC-Engine
- Topic: ASM requests
- Replies: 2
- Views: 5873
ASM requests
ok, so i'm new to the whole pce assembly deal which wouldnt be a problem if the pce was only a huc6280. :D anyway, i want to do some basic stuff but i'm currently limited by my knowledge. if people could post their personal repository of ASM libs for PCEAS, that would be nice. what i'm most interest...
- Tue Oct 05, 2010 8:42 pm
- Forum: General
- Topic: 2011 Code Competition.
- Replies: 9
- Views: 43560
Re: 2011 Code Competition.
It's the circular stuff you put under your beer. i think you are referring to a beverage coaster . (normally just called a coaster) the restriction is that you have to keep your ROM under 70KB. we are very flexible with space (especially with HuC) so dont let that be a limiting factor in your work ...
- Sun Oct 03, 2010 7:35 pm
- Forum: General
- Topic: 2011 Code Competition.
- Replies: 9
- Views: 43560
2011 Code Competition.
Charles MacDonald posted this on another forum but i think it should be posted here too. Charles MacDonald: PC-Engine 8K Coding Contest! Goal: Make a demo, a game, an application, "Hello World", or anything else you want for the PC-Engine. But you are limited to 8K, so choose your bytes wi...
- Wed Sep 15, 2010 8:21 am
- Forum: PC-Engine
- Topic: In search of a auto-region hack
- Replies: 1
- Views: 5893
In search of a auto-region hack
ok, so i saw an interesting hack that would let you swap the data bus with a single switch so that you could easily play games from another region. http://www.multimods.com/SlotMod1.html here's the thing, i want an auto-region hack so i can be super cool. my idea was that i could probe the hucard me...
- Sat Jul 10, 2010 6:52 am
- Forum: PC-Engine
- Topic: ZEdit: the ultimate PCE dev tool
- Replies: 54
- Views: 87829
Re: ZEdit: the utilmate PCE dev tool
ok... so messing with coordinates sucks. i got the map ordering stuff working... kind of. there are pixel alignment issues and some other strange vertex sharing(?) issues. the solution isnt pretty at all compared to the demo i made it work on. :cry: but here it is in all it's "looks like seven ...
- Thu Jul 08, 2010 4:52 pm
- Forum: PC-Engine
- Topic: ZEdit: the ultimate PCE dev tool
- Replies: 54
- Views: 87829
Re: ZEdit: the utilmate PCE dev tool
so very close. you can see the map is there, it's just not using the proper tiles. it's quite exciting.
i just realized it looks like the x and y coords for the tile location are fucked up. fixed later today? one can only dream. *sigh*
i just realized it looks like the x and y coords for the tile location are fucked up. fixed later today? one can only dream. *sigh*