Search found 2 matches
- Tue Feb 06, 2018 9:54 pm
- Forum: PC-Engine
- Topic: CC65 PCE How to use more than 8K?
- Replies: 2
- Views: 31656
Re: CC65 PCE How to use more than 8K?
Hi! I am still struggling to use CC65 to build a functional rom bigger than 16k. The link above points to a non-working or incomplete CFG. I am missing some point on how the banks work. I am writing my game in C. Do I have to write some Assembly code to activate more memory banks? And how? I can bui...
- Tue Sep 26, 2017 8:04 am
- Forum: PC-Engine
- Topic: CC65 PCE How to use more than 8K?
- Replies: 2
- Views: 31656
CC65 PCE How to use more than 8K?
Hi! I have developed in ANSI C a multi-system 8 bit game that runs on nearly all 8 bit computers and some consoles. To do this, I have use multiple C cross-compilers (currently CC65's compiler and the two Z88DK's compilers). You can follow my project and get binaries and source code at: https://gith...