Good morning,
I've been working on a new PCEngine emulator. It is mostly a fork of HuGO! with a *lot* of cleanups and modernization.
Some major changes including code reorganization, moving to SDL 2.0, and using OpenGL for the rendering of the PCEngine frame buffer. It supports the HuGO HCD format, and lets you load HCD definitions and PCE roms from within zip files (without extracting).
Code is here: https://github.com/kallisti5/huexpress
I've yet to release the first major version, but am very close (pretty much just need to fix the fullscreen mode)
Full changelog is here:
https://github.com/kallisti5/huexpress/ ... /ChangeLog
If you have the bandwidth, try it out and let me know what you think!
Dependencies:
libsdl 2.0
libttf 2.0
openGL
scons (build system)
libzip
[Emulator] New! HuExpress for Linux, Haiku, BSD?
Re: [Emulator] New! HuExpress for Linux, Haiku, BSD?
The shared memory struct to access memory and controlling cpu sounds cool.
So... Who want's to code an external debugger?
So... Who want's to code an external debugger?
Re: [Emulator] New! HuExpress for Linux, Haiku, BSD?
Yeah, that was one neat feature HuGO! seemed to have in the works.. I definitely didn't remove it (or change the structure)
HuGO! kind of died off... I wonder if any work on a debugger was done? (I see docs on it, but no actual debugger)
HuGO! kind of died off... I wonder if any work on a debugger was done? (I see docs on it, but no actual debugger)
Re: [Emulator] New! HuExpress for Linux, Haiku, BSD?
You can try to ask its original author. He is sometimes on efnet #utopiasoft.