Stuffs to read before going to bed

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Charles MacDonald
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Re: Stuffs to read before going to bed

Post by Charles MacDonald »

An in-depth description of how to make a DRAM controller with programmable logic that supports FPM/EDO DRAM:

http://datasheets.chipdb.org/Intel/8096 ... 262801.pdf

Written for the i960, but it applies to the 68020 and any other CPU that provides indicators about sequential memory accesses to the DRAM controller.

And here's information about designing a regular DRAM controller for the 68030 using programmable logic:

http://opencollector.org/history/freeco ... roller.htm
Don't forget your two NOPs after CSH.
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MooZ
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Re: Stuffs to read before going to bed

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Tanuki
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Re: Stuffs to read before going to bed

Post by Tanuki »

Thanks for the link ! :D
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Gravis
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Re: Stuffs to read before going to bed

Post by Gravis »

awesome. i'm going to be using fourier transform for a project based on audio decomposition and this looks like a good place to learn about it. :D
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Re: Stuffs to read before going to bed

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Charles MacDonald
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Re: Stuffs to read before going to bed

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How the copy protection in Spyro: YOTD was implemented:

http://www.gamasutra.com/view/feature/3 ... at_bay.php

I wish there were more PS/PS2 developers willing to discuss their methods, it's fascinating stuff.
Don't forget your two NOPs after CSH.
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MooZ
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Re: Stuffs to read before going to bed

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Cool!

Here're documents about an older game : Ultima VI :)
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Re: Stuffs to read before going to bed

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Re: Stuffs to read before going to bed

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Charles MacDonald
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Re: Stuffs to read before going to bed

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This is the homepage of Ryuichi Takahashi, one of the designers of the NEC V60 CPU:

http://homepage3.nifty.com/alpha-1/index.html

He describes his time at NEC amongst other things, and has a lot of insight about microprocessor design. Almost everything is in English, though the sections are quite small.
Don't forget your two NOPs after CSH.
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