Stuffs to read before going to bed

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Tanuki
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Re: Stuffs to read before going to bed

Post by Tanuki » Thu Dec 05, 2013 4:57 pm

An article on the official '3D' version of 'Sonic the Hedgehog' for 3DS:

-> 'Emulating MegaDrive On 3DS Isn’t Easy'

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MooZ
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Re: Stuffs to read before going to bed

Post by MooZ » Wed Dec 11, 2013 9:18 pm

Turrican 3 (Amiga) source code (source)

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Tanuki
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Re: Stuffs to read before going to bed

Post by Tanuki » Thu Dec 12, 2013 3:43 pm

Cool !

The *.pic files of the archive are in ILBM file format (IFF Interleaved Bitmap).

-> EA IFF 85 (IFF file format)

-> ILBM (ILBM file format)

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MooZ
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Re: Stuffs to read before going to bed

Post by MooZ » Sun Jan 12, 2014 9:28 pm


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Re: Stuffs to read before going to bed

Post by MooZ » Tue Mar 04, 2014 12:31 pm

Here's a paper about how to beat Master Mind game.
Playing Mastermind with Many Colors
And to worsen your headache here's a proof of Mastermind NP completness.
Mastermind is NP-Complete

Paper about Sokoban: PushPush is NP-hard in 2D
And another one about Tetris: Tetris is Hard, Even to Approximate

My brain... it hurts...



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Gravis
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Re: Stuffs to read before going to bed

Post by Gravis » Thu May 22, 2014 5:26 pm

soooo... large updates to ArchaicPixels, all the compendium stuff is getting updated, especially with lots of new patents. they are a LOT easier to read than the original and thanks to Google Patents, they are flawlessly OCR'd. They have relevant pictures by the text and everything. I'm working on a unique emu of my own, so I've been digging deep but dont bother asking about it unless you own a Parallella. 8-)

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Re: Stuffs to read before going to bed

Post by MooZ » Tue May 27, 2014 6:31 pm

Cool! The tg16 service manual is talking about sprite multiplexing. I don't know if it's marketing stuff or if it's really doable (like on the c64).

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Re: Stuffs to read before going to bed

Post by MooZ » Fri Jun 20, 2014 8:12 am


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