Search found 39 matches
- Thu Sep 09, 2010 4:29 am
- Forum: General
- Topic: Stuffs to read before going to bed
- Replies: 113
- Views: 269207
Re: Stuffs to read before going to bed
I guess it is/was uncommon for companies to design custom ICs as the need came up, and more often than not they used a gate array from another manufacturer. But it would be branded with their own logo so you'd never know who made it unless you looked at the die. Toshiba has this great manual all abo...
- Tue Jun 29, 2010 11:27 pm
- Forum: PC-Engine
- Topic: ZEdit: the ultimate PCE dev tool
- Replies: 54
- Views: 87827
Re: ZEdit: the utilmate PCE dev tool
One step closer, good job!My To Do List:
1. Fix gears demo. << DONE
2. ???
3. Conquer the world.
So how did you fix it?
- Sat May 15, 2010 10:44 pm
- Forum: PC-Engine
- Topic: [Translation] Marchen Maze
- Replies: 30
- Views: 41869
Re: [Translation] Marchen Maze
Good luck! I would like to read an article on hacking/translating a game from start to finish. Your work could inspire other people to translate more PCE games.
- Thu May 13, 2010 4:33 am
- Forum: General
- Topic: Stuffs to read before going to bed
- Replies: 113
- Views: 269207
Re: Stuffs to read before going to bed
I am on a roll tonight! Sony's semiconductor division has a lightweight technical journal of sorts ("CX-NEWS") where they discuss new parts. And they have ~50 issues online now: http://www.sony.net/Products/SC-HP/cx_news/backnumber.html Lots of interesting stuff in here, you can see the tr...
- Thu May 13, 2010 4:14 am
- Forum: General
- Topic: Stuffs to read before going to bed
- Replies: 113
- Views: 269207
Re: Stuffs to read before going to bed
Thanks for the cool link Tanuki! In the comments for that article there is a link to a guy who augmented the 65C02's illegal instructions (which were converted to NOPs) to implement entirely new functions based on external microcode and other crazy stuff: http://laughtonelectronics.com/arcana/BrideO...
- Thu Apr 08, 2010 6:29 pm
- Forum: General
- Topic: PC-Engine slow-mo coding Compo 2009!!!!
- Replies: 12
- Views: 68681
Re: PC-Engine slow-mo coding Compo 2009!!!!
Yes at least, it will be a good Pc screen saver 8-) .. But i expected 3d rotating screen, zoom and others eyes candy features :? .. Haha, I will make a serious effort for the next competition, I promise. This is what I could get done in 10 minutes. :D I actually do have a 3D rotation effect in the ...
- Thu Apr 08, 2010 8:10 am
- Forum: General
- Topic: PC-Engine slow-mo coding Compo 2009!!!!
- Replies: 12
- Views: 68681
Re: PC-Engine slow-mo coding Compo 2009!!!!
Outch, curious extasy experience on yame lool .. I have fucked my eyes first and my brain too. Haha, I figured "seizure.pce" was a good clue. It's just a joke. ;) Like tom, i'll must try it on real hardware 8-) I doubt it will get better, but you never know! I hope you enjoyed it somehow!...
- Wed Apr 07, 2010 3:58 pm
- Forum: General
- Topic: PC-Engine slow-mo coding Compo 2009!!!!
- Replies: 12
- Views: 68681
Re: PC-Engine slow-mo coding Compo 2009!!!!
No, but five days ago it was April 1st.Ouu I'll have to try this out on the real system. Also, 5 days??? It's not July 31st.... ;>_>
- Wed Apr 07, 2010 1:35 am
- Forum: General
- Topic: PC-Engine slow-mo coding Compo 2009!!!!
- Replies: 12
- Views: 68681
Re: PC-Engine slow-mo coding Compo 2009!!!!
Wow, missed the deadline by five days. Here is my entry. Source included! http://cgfm2.emuviews.com/temp/SloMoCompoEntry.zip It uses a heuristic data generating algorithm to change colors and graphics in a pleasing way every time you run it. So please sit close to your TV with the volume up as loud ...
- Wed Jan 27, 2010 3:25 am
- Forum: General
- Topic: Stuffs to read before going to bed
- Replies: 113
- Views: 269207
Re: Stuffs to read before going to bed
All of these posts are real gems! I just had to comment on one of them: The article "Replacing obsolete video game circuits with Xilinx CPLDs" is quite strange. The author uses a CPLD to replace a 74LS32, which contains four 2-input OR gates. This is an incredible amount of overkill given ...