Hey no carrier
May pha/phx/phy/stz be with you. Amen.
Search found 88 matches
- Wed Jan 28, 2009 1:54 am
- Forum: General
- Topic: I'm new here
- Replies: 5
- Views: 29902
- Sat Jan 24, 2009 11:11 pm
- Forum: PC-Engine
- Topic: How to program the PCE (tutorial)
- Replies: 9
- Views: 16014
How to program the PCE (tutorial)
I'll continue to post updates with new chapter or revisions here. Oh and source file examples when I get to those. Original links are broken for now. Use this link mean time: http://75.126.152.9/~pcengine/doc/PCE_tutorials_WIP_10-2-09.rar Chapter 0 - rev 1.0 Chapter 1 - rev 1.0 Chapter 2 - rev 1.0 C...
- Sat Jan 24, 2009 7:18 pm
- Forum: PC-Engine
- Topic: SF2 mapper...
- Replies: 2
- Views: 5036
Re: SF2 mapper...
I have the Batronix 40pin usb programmer. Their cheapest model ($150). No photos. I extended the Turborom board. I still need to purchase the parts to build the mapper.
- Mon Jan 19, 2009 5:24 am
- Forum: PC-Engine
- Topic: SF2 mapper...
- Replies: 2
- Views: 5036
SF2 mapper...
extended! Version 2.0. http://pcedev.net/PCE_mapper/PCE_mapper2.png Writing to $xxx0-$xxxF in either bank 0 or 1 selects a 512k segment to be mapped into the upper 512k of the lower 1megabyte memory range. I split the 64megabit memory range across two chips since my programmer only handles up to 40 ...
- Sun Jan 04, 2009 8:03 am
- Forum: General
- Topic: Happy New Year!
- Replies: 1
- Views: 23692
Re: Happy New Year!
Hah! Now I have a whole year to procrastinate
Re: Megaman!
I hadn't. Having some free time now though, I'll start work on it again soon
- Wed Dec 17, 2008 3:56 am
- Forum: PC-Engine
- Topic: Programming Resources
- Replies: 15
- Views: 64965
Re: Programming Resources
I didn't know Rockwell made a non 'C' version of the 65x..
- Sat Sep 27, 2008 3:19 am
- Forum: PC-Engine
- Topic: Castlevania
- Replies: 8
- Views: 8543
Re: Castlevania
Yeah, if the game requires most of the additional 8k of SRAM for usage (say compared to Dragon Warrior), it would have to be moved to PCE CD project. For CD projects I can remove bank $FF and use self modifying ST0/ST1/ST2 opcodes to access the VDC ports. That would remove the problem of trying to r...
Re: Megaman!
I replied over at the other forum
Re: Sonic
yeah, that lib needs a rewrite. That was back when I was just learning my way around the internals of HuC. If you don't mind me looking at your source, I could tailor something more specific for you ;) Actually, I don't need that specific source, just make a custom example I could work with that. BT...