Search found 88 matches

by tomaitheous
Tue Aug 19, 2008 4:50 am
Forum: PC-Engine
Topic: Megaman!
Replies: 13
Views: 4356

Re: Megaman!

Tomorrow Jupiterian time? :p
Maybe ;)

Ok, here's the source - http://pcedev.net//Megaman1/

It contains the assembled rom in case people are too lazy to assemble it :D Got a few bugs I need to workout in the attribute table code, but the game's fully playable and beatable so far. Enjoy.
by tomaitheous
Tue Aug 12, 2008 10:34 am
Forum: PC-Engine
Topic: Megaman!
Replies: 13
Views: 4356

Megaman!

I'm tired... I'll post about it tomorrow ;)

Edit: version 0.90 updated - http://pcedev.net/Megaman1/
by tomaitheous
Tue Jul 29, 2008 3:22 am
Forum: General
Topic: MooZ...dude
Replies: 3
Views: 3207

MooZ...dude

Looky-looky That should have all the info you need to start tracking down the text. There's some free bytes in the code section/banks too. Not a lot, about 50-60 bytes but maybe enough to do a single byte ascii hook. Or... a 6bit ascii encoding scheme. I didn't look through all the code banks, ther...
by tomaitheous
Fri Jul 18, 2008 8:37 pm
Forum: PC-Engine
Topic: LFO
Replies: 2
Views: 1455

LFO

Did some tests with LFO this pass week. One quick note, initialize *all* registers to 00 on startup for *each* register select. That includes stuff that would *not* normally apply to it, i.e. the noise registers and LFO. LFO had some strange mode that if these were not initialized, for me on the SGX...
by tomaitheous
Fri Jul 18, 2008 8:18 pm
Forum: PC-Engine
Topic: pceas patch
Replies: 7
Views: 3093

Re: pceas patch

So * would return the value of the current location? That would be nice, especially if you can add an offset to the pointer before it gets the value. The align directive sound useful as well.
by tomaitheous
Fri Jun 27, 2008 10:55 pm
Forum: PC-Engine
Topic: Energy improvement brainstorming.
Replies: 1
Views: 1117

Re: Energy improvement brainstorming.

The game Energy?
by tomaitheous
Mon Jun 23, 2008 10:13 pm
Forum: PC-Engine
Topic: Bonk hacking info
Replies: 1
Views: 1427

Bonk hacking info

http://pcedev.net//docs/Bonks_Adventure ... x_info.txt

Not complete, still needs sprite compression/system.
by tomaitheous
Mon Jun 23, 2008 2:01 pm
Forum: General
Topic: Aloha!
Replies: 5
Views: 5133

Re: Aloha!

Oh nice-y.