Search found 393 matches

by MooZ
Mon Mar 21, 2016 1:33 pm
Forum: PC-Engine
Topic: [Hardware] Analog joypad
Replies: 3
Views: 1547

Re: [Hardware] Analog joypad

It seems that the code after l_f6cd is about moving hgfedcba into 0000bagh . Bits a and b being Select and Start. Anyway the 19 lines of codes that computes this can be reduced to : lda $2a30 asl A ; A=gfedcba0 carry=h rol A ; A=fedcba0h carry=g bcc l0 ; if(carry != 0) A |= 0x$02 ora #$02 l0: ; A=fe...
by MooZ
Sat Mar 19, 2016 7:03 pm
Forum: PC-Engine
Topic: [Hardware] Analog joypad
Replies: 3
Views: 1547

[Hardware] Analog joypad

I think I found the routines that detects and read an analog joypad. According to Gamesx wiki , only 4 games (all by NEC Avenue) are supporting analogue controllers: Afterburner II Forgotten Worlds Operation Wolf Outrun This is what you'll see with Operation Wolf: http://pcedev.blockos.org/download/...
by MooZ
Thu Jan 28, 2016 9:37 am
Forum: PC-FX
Topic: Official NEC PC-FX SDK
Replies: 0
Views: 4211

Official NEC PC-FX SDK

This may be an old news but the official NEC PC-FX SDK is available for download (here).

You can also find SDK for a bunch of other platforms here : http://www.emuparadise.me/sdk
Grab them while you can because I don't think this page will last long :)
by MooZ
Thu Jan 28, 2016 9:21 am
Forum: PC-Engine
Topic: Creating shoot them up
Replies: 19
Views: 6104

Re: Creating shoot them up

Keep it up!
by MooZ
Sat Dec 05, 2015 9:01 pm
Forum: PC-Engine
Topic: [Translation] Nazo no Masquerade
Replies: 20
Views: 8392

Re: [Translation] Nazo no Masquerade

Erm... Better late than never like they said :|
Image
by MooZ
Mon Nov 30, 2015 9:08 am
Forum: General
Topic: Forum issues / Bug report
Replies: 42
Views: 16227

Re: Forum issues / Bug report

Board updated to phpBB v3.1.6.
by MooZ
Sun Nov 29, 2015 5:50 pm
Forum: PC-Engine
Topic: [Hard+Soft] Memory Base 128
Replies: 20
Views: 6859

Re: [Hard+Soft] Memory Base 128

Here's the first draft : mb128.txt

Critics/comments/broken english fix appreciated.
by MooZ
Mon Nov 16, 2015 11:17 am
Forum: PC-Engine
Topic: [Hard+Soft] Memory Base 128
Replies: 20
Views: 6859

Re: [Hard+Soft] Memory Base 128

I think I figured out the entry structure. Some bytes are still unknown. The first 1024 bytes of the memory base 128 contains 64 entries of 16 bytes each. The first entry is the header of the entry list. byte 0 : CRC (lsb) byte 1 : CRC (msb) byte 2 : Total sector count (lsb) byte 3 : Total sector co...