Search found 88 matches
- Sat Jul 19, 2014 4:18 am
- Forum: PC-Engine
- Topic: Hardware Resources
- Replies: 6
- Views: 46240
Re: Hardware Resources
That's what my tests showed. I did writes to vram (ST1/2 opcodes), incremented a counter, and used the Timer interrupt to measure this for active display VS vblank area. I saw no difference in speed. Even with ST2 opcodes (writes to MSB only), the cpu can't saturate all the access slots of the VDC p...
- Sat Jul 19, 2014 4:02 am
- Forum: PC-Engine
- Topic: new version of HuC!
- Replies: 8
- Views: 53395
Re: new version of HuC!
Ahh ok, I see. It is. But, there's a possible incompatibility with old PCEAS generated code here; local label names used in high lever expressions. I added the ability to do .- and .+ (.+, .++, .---, .----, etc) for local labels. And you can use this just fine in expressions.. *IF* you use a space. ...
- Tue Jul 15, 2014 10:54 pm
- Forum: PC-Engine
- Topic: new version of HuC!
- Replies: 8
- Views: 53395
Re: new version of HuC!
Did some of the PCEAS bugs get fixed as well? Specifically, the bug where if an opcode of more than 1byte, crosses a 8k page boundary.
- Tue Jul 15, 2014 10:40 pm
- Forum: PC-Engine
- Topic: Hardware Resources
- Replies: 6
- Views: 46240
Re: Hardware Resources
The VDC has more CPU vram access slots during active display, then what the cpu can saturate. But if there's a slight out of alignment, the cpu will be stalled for a 'master clock' time slice. Of course, that's on the latch (MSB) and there's ~supposed~ to be a 1 word buffer as well. So to the progra...
- Thu Jan 02, 2014 6:03 pm
- Forum: PC-Engine
- Topic: [Maps] Son Son II
- Replies: 4
- Views: 37984
Re: [Maps] Son Son II
This is great info. Thanks for posting this
- Tue Dec 31, 2013 8:11 pm
- Forum: PC-Engine
- Topic: ZEdit: the ultimate PCE dev tool
- Replies: 54
- Views: 89655
Re: ZEdit: the ultimate PCE dev tool
No download link??
- Tue Dec 31, 2013 7:52 pm
- Forum: PC-Engine
- Topic: [Tools] Etripator
- Replies: 26
- Views: 157005
Re: [Tools] Etripator
Have you thought about doing a tracer? It's part dissassembler and part cpu emulator. It basically starts from the reset vector, and follows every possible code path it can take. I started writing one many years ago, but it quick quite complex.
- Wed Feb 08, 2012 1:49 am
- Forum: PC-Engine
- Topic: Problem with _cd_execoverlay
- Replies: 10
- Views: 22145
Re: Problem with _cd_execoverlay
Can you give a small example code so I can look at it? Doesn't have to be your current game WIP code.
- Tue Jan 31, 2012 3:07 am
- Forum: PC-Engine
- Topic: Problem with _cd_execoverlay
- Replies: 10
- Views: 22145
Re: Problem with _cd_execoverlay
Ok, so what's the problem? CD_EXEC bios function won't load to bank $68 or $69 (00 or 01)?
- Sun Jan 29, 2012 8:29 pm
- Forum: PC-Engine
- Topic: [TOOLS] PCEas design document.
- Replies: 5
- Views: 21190
Re: [TOOLS] PCEas design document.
No problem